Upgrading Grip also improves the power delivery to the ground, making the RPM decrease when the pedals are pressed, as when the grip is lower, the wheels will spin more, trying to deliver power from the vehicle to the ground, resulting in higher RPM rates. Each vehicle's RPM Gauge move at a certain rate based on how the vehicle is affected by hills, bumps, and slopes. The Boost Gauge (See Above) also increases when you have a connected Turbo to the Engine. Now your vehicle can send more power to the ground to climb hills, accelerate, and do more functionalities. All vehicles have unique amount of RPM based on how fast the wheels turn.Īdditionally, when you upgrade Engine, you upgrade the speed of the vehicle. The RPM gauge is something all vehicles have to display how fast or slow the engine is running at and the amount of power being put into the wheels, describing the Revolutions the wheels spin per minute. RPM Gauge Įvery vehicle also has an RPM (Revolutions Per Minute) Gauge that displays the speed of a vehicle. Doing this three times will cause the driver to be sent flying which will result in a driver down. Do not hold the accelerator too long or else the supercharger will blow up. However, the Hot Rod is unique because holding the accelerator down (but not the brake) will make the Boost Gauge and the screen turn red, and the boost gauge will begin to shake violently. The Hot Rod, CC-EV, and Moonlander don't have the Overcharged Turbo Tuning Part, so you cannot get a pressure boost in any way. Note: Without the tuning part Overcharged Turbo equipped, there is no way to release the boost pressure and you will not receive any speed boost for hitting max boost pressure. When you charge up the boost with the Super Diesel or the Racing Truck and your needle stops charging the Overcharged Turbo, you will have to release the gas for ~.2 seconds and your Overcharged Turbo will resume charging for boost. Letting go of pressure for even a couple tenths on the Tractor will make you almost have to start all over. The vehicles Tractor and Racing Truck take a longer time to get to max boost, so getting an Overcharged Turbo boost will take longer. On Super Diesel and Monowheel, the Boost begins to charge to its halfway point when revving the engine before the start of a race, so getting an Overcharged Turbo boost will take less time, and the launch will also be faster. This works unlimited times, but it takes every vehicle a different amount of time to charge an overcharged turbo because the engine is revving up at a different rate. Shortly after this, if the needle doesn't go below 7/8 of full boost, the boost pressure will release and your Overcharged Turbo will engage, giving you a boost of speed.Īfter releasing the boost pressure via your Overcharged Turbo, the needle will need to go below the aforementioned 7/8 mark in order to begin charging your turbo boost again. This means that the boost pressure is close to release. Once the boost gauge is full, the needle will eventually begin to shake if you have the Epic Tuning Part " Overcharged Turbo" equipped. On Hot Rod and Muscle Car, you will need to upgrade the Supercharger separately from the Engine. Note: On Monster Truck, Super Diesel, and Rally Car, you will need to upgrade the Turbo separately from the Engine. This helps determine the Boost power and how fast or slow each boost is. Typically, the engine makes a hissing sound while the boost is on, and makes a whining sound when you turn the boost off. You will also notice that the higher the Engine level is, the louder the boost will be on each vehicle. Depending on what level you have the Engine upgraded to for the vehicle you're using, the maximum pressure for the boost gauge will vary. Releasing the accelerator or braking will decrease boost, even in the air. The dial will raise from zero to full as long as you hold down the accelerator uninterrupted. Every vehicle has a Boost Gauge in the bottom center which indicates the current boost pressure.
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